- 重量:
- 240
- 型号:
- 齐全
- 尺寸:
- 90*90*130
<
< < Shandong Xiwa Amusement Equipment Co., Ltd. (
< WeChat synchronization
< )
< Undertakes road shows in shopping malls and annual meeting activities of various companies, Opening celebrations, groundbreaking ceremonies, weddings, exhibition performances, holiday performances, award ceremonies, product promotion
< warm-up
< activities.
<
Market Analysis of the Real-person Claw Machine Industry
<
< my country
< The development of the Real-person Claw Machine
< began in the 1990s , it’s only < < more than a few years away from now. Domestic
< real-person claw machines
< are still in the stage of imitation. Judging from the children
< real-person claw machines
< currently installed in major amusement parks, Basically, they are imitations of some foreign amusement parks with developed amusement facilities, and China has not yet been able to have its own unique design and innovation.
< However, the usage rate of domestic equipment is quite high. Although our
< real-person claw machine
< is not very satisfactory compared to some developed countries abroad, but, The design and planning of our playgrounds are all focused on these large-scale amusement facilities, so the utilization rate and profitability are very good. Usage rate and profitability are fundamental to the survival of amusement parks, but they do not represent whether the market in this industry is good or bad.
<, that is when large-scale amusement parks fall out of favor in society, and this trend has already begun. .
< Then it must become more diverse.
< The first step is to diversify the
< real-person claw machine
< first of all, to position the customers in the market. The best approach is to communicate and conduct research with customers frequently. Only in this way can we understand the needs and concerns of customers, provide better supplies to the market, and make the equipment more valuable and attractive.
< Real person claw machine
<. Develop industry standards and improve after-sales service. Only then can the
< real-person doll catching machine
< industry have a big leap forward development.
.