Hello and welcome toTitker Trade Network!
Food Exhibition Tea Exhibition

free member

2017 China Game Expo

total supply
0
MOQ
0
brand
游戏展
area
Beijing
Delivery period:
Shipped within 3 days from the date of payment by the buyer
Buyers are still looking
  • 1
  • 2
  • 3
Products Recommended

Shop information

area:Beijing

Member level:corporate memberYear1

identity:  

Already paid:0.00 yuan deposit

my badge: [Integrity File]

online service:

Business card

Beijing Minghua International Exhibition Group

  • name:郭磊(sir) 
  • phone:010-56245811
  • mobile phone:13651159131
  • address:北京市朝阳区
Applets
【Kind tips】When you call, please mention that you saw us on Titker Trade Network, thank you.
Product Details
>China Game Expo
Held concurrently: International Animation and Game Development Summit Forum and Animation and Game China Promotion Conference
Beijing & China International Exhibition Center
Organizer
China International E-Commerce Association
China International Economic and Technological Promotion Association
Preface
The animation and game industry is an emerging cultural industry that is developing rapidly around the world. The annual global output value of the animation and game industry exceeds one trillion U.S. dollars, and has become the largest industry or pillar industry in Japan, the United States, the United Kingdom, and South Korea. China's animation and game industry is in its infancy, but it is developing rapidly and has vast space. Although there is a clear gap between China and foreign animation and game industries, it also means that there is potential space and opportunities for progress in our country's animation and game industry. Our government has not only promulgated a series of policies to encourage the development of domestic animation and games, but also provided The animation and game industry has received unprecedented policy support. At the same time, it has also stepped up the construction of various animation and game industry bases, animation teaching and research bases, and animation and game revitalization bases. Animation and game exhibitions, animation and game themed exchange conferences, and animation and game talent recruitment fairs are popping up everywhere. Moreover, it is estimated that my country's animation and game industry has a huge market worth 100 million yuan per year. This animation and game exhibition has established a global publicity platform and established the most effective trade channel for the new products of animation and game exhibitors to quickly enter the market. Gathering various animation and game companies to display on the same platform not only conforms to the development trend of the animation and game industry, but also facilitates both supply and demand parties to carry out all-round and in-depth trade negotiations. Let us work together to build an international trade platform for the global animation and game industry, enhance the visibility of high-quality products in the industry, and strengthen exchanges and cooperation among the same industry.
Twelve major publicity channels to support industry events
Television Newspaper Association notifies industry magazines, industry websites, industry exhibitions, publicity, industry markets, huge advertisements, bus and subway advertisements, SMS notifications, phone calls, invitation emails, letters, invitations to key sponsor buyers to visit .
Participate in award-winning activities to win market honors
All exhibitors participating in the China Beijing International Animation and Game Exhibition will have the opportunity to participate in the award-winning activities. The conference awards include gold medals, top ten brands, integrity pacesetter awards, designated products, and recommendations. Products and awards
(Please ask the organizing committee for details).
Exhibition scope
Animated game cartoon products, animated film art, periodical publishers, animation, game peripheral product animation, game auxiliary equipment and tools, game software and game manufacturing.
Animation game culture: animation history, animation calligraphy and painting, animation cities, animation posters, animation movie houses, animation small theaters and original animation works by college students, etc.
Animation, game peripheral products animation, game auxiliary equipment and tools, game software and game manufacturing, animation/game companies, industrial parks, industry organizations, animation groups.
And the Internet, network operators, training institutions/schools/R&D institutions, models, games, voice actors, etc.
Interactive exchanges of animation and game culture, organizing signature handshakes, book signings, on-site signings and meet-and-greets for well-known guests from animation, comics, and fan singers, etc., highlighting the participation and interactivity of the audience.
Beijing Minghua International Exhibition Co., Ltd.
Address: Block Shengshi Longyuan, Gaobeidian, Chaoyang District, Beijing Postcode: Tel + Guo Lei
Fax + @qq
Disclaimer

The information/pictures/parameters, etc. displayed on this webpage about【2017 China Game Expo】are provided by member【Beijing Minghua International Exhibition Group 】,By Titker Trade Network members 【Beijing Minghua International Exhibition Group 】is solely responsible for the authenticity, accuracy and legality of the information/pictures/parameters, etc.,Titker Trade Network only provides display services. For your safety, please choose Titker Trade Network for online trading, otherwise Titker Trade Network will not bear any responsibility for this.

If your legitimate rights and interests have been infringed, please contact Titker Trade Network customer service as soon as possible. We will serve you wholeheartedly. Thank you for your attention and support to Titker Trade Network!

Titker Trade Network